[ Step 01 ]
Resolve's viewer mid camera pass, with the tracked points drawn on the picture.
/media/step-01-track-camera.png
Track Camera
One button. The pass follows the whole scene and carries the trail with it. Nothing to place by hand.
OpenFX plug-in / Windows/ Resolve Studio
Press Track Camera, then Trace Ball. The pass follows the scene, finds the ball, and draws its flight as a tapered trail that sticks to the shot. No boxes to place. No keyframes to set.
[ Step 01 ]
Resolve's viewer mid camera pass, with the tracked points drawn on the picture.
/media/step-01-track-camera.png
One button. The pass follows the whole scene and carries the trail with it. Nothing to place by hand.
[ Step 02 ]
The viewer after a trace, showing the fitted arc and its handles.
/media/step-02-trace-ball.png
It finds the real ball, frame by frame, and fits the flight. Mark the ball at impact and it cannot wander off onto a bush.
[ Step 03 ]
The Look group in the Inspector next to the finished trail.
/media/step-03-look.png
Three handles: near, apex, far. Drag any of them. Then colour, thickness, shadow, and a punch in on the landing.
Drag the divider. Arrow keys work too.
[ After ]
The exact same frame, with the trail drawn. Same timecode, same grade.
/media/after.jpg
[ Before ]
One frame of the shot with no trail on it.
/media/before.jpg
Ball Tracer for DaVinci Resolve
announced at launch
The trial download and the paid download are the same file. Nothing is cut out and nothing is time-limited. Until you activate it, the plug-in writes TRIAL diagonally across the picture — that is the only difference.
No, and nothing can. The free edition of Resolve does not load OpenFX plug-ins at all — that is a limit of Resolve itself, not a choice made here. You need Resolve Studio.
No. Ball Tracer is Windows only and there is no Mac build planned right now. If you are on a Mac, do not buy it.
It is built to. But it has only ever been tested on NVIDIA, so that path is untested — run the trial before you buy.
Nothing, except that it writes the word TRIAL diagonally across every frame. Every feature works, so you can test it on your own footage and see exactly what you would get.
No. On a clean shot with the ball marked at impact it is reliable, but a ball that is too small or a background that is too busy will defeat it. That is why the trial is the same build as the paid one.
No. That was checked directly: a saved project, an exported .drp, the Resolve databases, the Fusion preferences and the logs were all searched for the key and it is in none of them. Sending someone a project cannot leak your key.